Gears of War: Why a derivative sci-fi gorefest is the best video game of the year.

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This is a great article on Gears of War, and why it it such a popular game. I have this game, and I agree with what it says. From the article:

To go along with its graphical wizardry, Gears of War also employs a couple of nifty gameplay innovations. Most shocking, you can’t jump. Almost every game since the days of Super Mario Bros. has permitted players to hop around, even if there’s no compelling reason to do so. In Gears of War, however, pressing the “A” button sends Marcus Fenix diving into cover. He hides behind pillars, cars, couches, walls, and any other obstacle you can find. In the game’s manual, Bleszinksi says the design was inspired by a game of paintball, during which he realized that the run-and-gun tactics of most shooting games did nothing to approximate the duck-and-cover tactics of a real (or at least a paintball) firefight.

Read the article

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